Unreal Engine
A UE5 plugin plus Blueprint and C++ APIs for driving dialogues and quests at runtime.
- Drop-in UPlugin with no engine rebuild required
- C++ and Blueprint supported
- Includes debugging tools
Integrations
Each integration ships with a runtime library, sample project, and an exporter from RPG Editor. You keep the open document format; the engine gets what it needs.
A UE5 plugin plus Blueprint and C++ APIs for driving dialogues and quests at runtime.
A UPM package with a C# runtime, a custom importer, and Addressables support.
A Godot 4 addon with GDScript